How to Make a Dash Ability
Intermediate 6 min Movement
Directional dash with i-frames, cooldown and clean network rules.
Skip the typing
Generate the whole system, every file wired up. Free during beta.
How it works, step by step
- 1
Bind dash to Q via ContextActionService on the client.
- 2
Compute dash direction from move input or camera fallback; apply a short velocity curve over ~0.15s.
- 3
Grant local i-frames visually while requesting server validation of distance/time window.
- 4
Server confirms cooldown and clamps displacement for anti-cheat before acknowledging.
- 5
Play FOV punch and trail effects during the dash for feel.
Concepts you'll use
- Short velocity curves
- i-frame windows
- Server displacement clamps
Mistakes that cost you players
- Trusting client-reported dashes lets speed hackers teleport freely.
- Dashing into walls without raycasts clips characters through geometry.
Every script above — written, placed & wired in ~30 seconds
Build it free 🔥no card · full access in beta
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