How to Make Kill Bricks in Roblox
Beginner 4 min Basics
The classic hazard part done properly: one server script drives every kill brick through tags and attributes.
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Generate the whole system, every file wired up. Free during beta.
How it works, step by step
- 1
Tag hazard parts 'Hazard' in Studio.
- 2
One server script listens for GetInstanceAddedSignal('Hazard') and connects each part's Touched event.
- 3
Find the Humanoid from the touch's parent; apply damage or set health to zero.
- 4
Give a brief spawn-protection window by checking a debounce attribute on the character.
Concepts you'll use
- Tags over duplicate scripts
- Attributes for per-part config
- Humanoid:TakeDamage
Mistakes that cost you players
- Connecting a new script to every brick manually — one tag-driven script scales.
- Damaging on the client: only the server may decide death.
Every script above — written, placed & wired in ~30 seconds
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